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Playing
The Privateer
The
Privateer can be one of the most fun races to play
in VGA Planets. If you examine their unique abilities,
you'll begin to appreciate why. No other race is
quite so capable of making off with an opponents
resources & ships as the Privateer. (More)
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Classic
Privateer Tactics
Don't
fight - ROB. We will see occasions when a ship will
be used as a Sacrificial Lamb (SL) but other than
that you should never fight anything even close
to your size. A cloaked, undamaged MBR is much more
useful than the benefit from eliminating an enemy's
medium size capital ship.
(More)
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The
True Origin of the Privateers
It
seems to be most difficult to find the origin of
the Privateers, but this is no surprise, since they
like to stay hidden as much as possible. But if
you search long enough (or if you have the Dark
Sense), you can find the home of even the most secretive
Privateer. The Privateers are in fact also from
Star Trek and called originally the
"Orion Pirates or "Orion Space Pirates.
(More)
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How
to attack with the Privateers
It
is well known, that our beloved Orion Space Traders
(or Pirates as some people call them falsely) are
a race who has a difficult time if they have to
confront an enemy in an open large scale battle.
Unless they have organized heavy warships,
they just lack the necessary firepower to confront
a strong opposition. This is especially true in
games without an engine-shield-bonus, because the
low mass Privateer ships are especially poor combatants
(especially against fighter carriers) without an
engine-shield-bonus. Therefore it is usually the
best strategy for our peace-loving green folks from
Orion (who prefer dancing anyhow) to avoid any major
fighting and to stay hidden. (More)
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PRIVATEERS
FAQ...
I
have never played the Privateers before (I have
only played two full games past turn 45) but I have
been thinking. When you tow the ship to the Pirate's
Nest, couldn't you just have exactly enough fuel
on the towing ship to get both of them there?
(More)
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The Privateers
The Privateers are generally considered the "pests" of the Echo Cluster. It is a race that not many people may want to play. It is a patient, cunning race. It is a race that requires careful and creative approach. It is a race, if played correctly and executed precisely, that will bring the player a sense of pride and accomplishment. (More)
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